Thread:BlitzerRyuusei/@comment-25090143-20140727055529

Hey~ Just wondering about playstyle of this game.

Usally in VG or other games I like to play very aggressive early game with the deck doesn't really support in playing aggressive early. For example in Shadow-Witch I play x6 12k Attackers and x4 10k attackers so that i could rush my opponent as much ad I could. Is that possible in Wixoss? Do you have any suggestion or color / deck list I should try?

When I build a deck what should I focus? I've been building a deck for each color and I focus on these area:

Play very aggressive early game and have Big Bang / 3x charging as a side to end game.
 * Red: Main LRIG: G2 hanayo, skip grow phase

Play passive early game and try to survive mid game until I grow Piruruku Omega and abuse her skill to generate my hand advantage in to my opponent disadvantage.
 * Blue: Main LRIG: Piruruku Omega

(Promo Plant g1 play) -> stall out till I got at least 2 Osaki and at least 13 Ener then abuse repair as much as possible. After that use Big Bang or Plant Wear to end game.
 * Green: Main LRIG: Midokoro, CONT: +1000 power to all SIGNI

Play aggressive all game but not as much as Red. Spamming G4 Arm ACT Skill that send SIGNI to trash instead of banishing it and end game with G4 ACT skill
 * White: Main LRIG: Sun Tama

Early game focusing on milling at least 1 G1 Ancient Weapon. Mid-Late game use Enigma Aura combo with Black Desire to gain tons of advantage.
 * Black: Main LRIG: Infinite Hell, Ulith

Lastly, In JP everyone seems like to Ener Charge in Ener Phase every turn if possible but in my locals(playing print cards) they don't really ener charge every turn. What do you think is better to do? 