Board Thread:Fun and Games/@comment-27698824-20160129162342/@comment-25114063-20160203085248

Dragnfly -my name was taken:( wrote: LOL I'm thinking our core gamer mentalities are too different for you to understand. Likewise, I was never good at understanding the terminally negative viewpoint so I'm not seeing how you're drawing these "expectations" conclusions from what I say. I'll give it one more try though.

For example, tonight I faced off against C-Z. It was loads of fun. It was a deck I made myself with a few combos that I managed to cobble together and some executed like I wanted, some weren't so useful. But I really liked how it was flowing. C-Z said he had fun too. Thanks for giving me this insight. It makes good data for me to be able to understand your point of view as well. So both players had fun and despite losing I learned a lot about my deck. My next one will flow better. Maybe he learned something about his, I dunno. But to me both players having fun and getting something out of their time spent is the best possible outcome of any multi-player experience. Sure I could've found some killer JP tourney-winning deck and copied out, but that wouldn't have been fun because it wouldn't have been my style or my effort. Well, normally even if I were to build my own decks, I would at least see general trends in the game, saving me time, as well as what to expect and what to plan for in the future, as well as additional game data for heuristics analysis, etc. I hope that helps. With the way ShadyT's opening post is written he seems pretty chill yet experienced (asking for buddies instead of making a challenge, offering play for testing purposes or for regular battling) which sounds good to me. It helped a lot, thanks for the additional information provided. I'd be happy to help if needed.