User blog comment:BlitzerRyuusei/Game Flow As It Relates to Deck Construction/@comment-137.132.3.8-20150302030249

I actually disagree with you regarding all 1 limit Lv1 LRIGs being bad. Ulith's 1/1 is probably the best Level 1 LRIG in existence. The benefits far outweigh the demerits.

First you mill 3, which gives you a chance for Texahammer and 3 trash to boot, already fulfilling the requirements of some abilities and allowing you to pick up if you trigger an early lifeburst.

Of course there is a problem with at least 2 attacks incoming. Taking it is no problem because Ulith can heal also (at an even faster rate than Midoriko), but there is a way to stop via Thousand Punish. If you started first, it means that your opponent will be playing 2 Lv1s, one of which has a chance of being 2k or under, since sometimes they play guards as well. If you started second, you just left the signis on the field from the previous turn, one of which is likely to fulfill the same conditions. Meaning, you can just use the art to both stop an attack and open a hole for the next turn (provided you ener charged one on first turn).