User blog comment:Sandy Sagebrush/Sandra's Builds/@comment-24506549-20161015192051/@comment-24506549-20161017000912

@finishing touches: yea, that's the gist of it... and since you are essentially given access to the cards in your LRIG deck (as in, don't have to draw into them), might as well try and cover as many bases as possible

@maxing out: hmmmm... honestly i feel like both Nohime and and Yellow Turban are very situational (Turban more so than Nohime). As far as Turban goes, that early ener bothers me. Maybe I'm just stingy about how much resources I have available early game tho... and tbh, I could see Nohime having solid potential mid-late game. So yea, would replace Turban

the bigger issue is with the level 3-4 because space is tight... honestly, I see a potential combo with Bors, Goku, and Alexand (Alexand gives Goku non-banishable effect, Bors gives Goku double crush, Goku is 15k double crush signi that can't be banished and banishes a signi in front of it when attacks). Like I would love to max out stuff in the level 3 area, but there are some obviously good combos that make it less viable to do so now that I look at it. I honestly couldn't say what the optimal level 3 line up would be.

that said... Goku at 4

I like it better than Odanobu for reasons stated earlier. Banish on attack means less ener for opponents to use in arts phase. It also avoids cards like Penalty Chance or Kumamusu if you let the opponent keep their entire field. Add in the fact that you have more than one way to make it non-banishable and you have yourself a staple.

As for ways of adding more Goku, I honestly don't think is One Swing of the Divine Current is worth it. You already have a Rise toolbox card (Sanzo) and the other effect is... well, that would be like me banishing Pider to kill something when Pider can consistently kill more often. Ark of Fighting Spirit is also pretty conditional but worth imo... the only card that requires a lot of ener control is Dragon Chain which is totally worth the cost. Plus you have three swords for that so ener shouldn't be an issue. That said, I'm talking about Ark of Fighting Spirit when it's at its worst... at best you get a free card or if you desperately need to off something, there you have it. Yay you.