Thread:Tachikaze Master/@comment-25765735-20160707215556/@comment-9693174-20160709002755

1. More defensive ARTS. You have 0, you generally want at minimum 3. Charging, the discard ARTS, the check top ARTS and a masochist's best friend can be removed.

2. F.Lust + Rekindling = restrict defensive ARTS = finisher.

3. Gonna recommend running Kayappa/Cyclamen + Three Swords for an ener engine. SMFW needs a lot of those.

4. Remove Iris Agate. It aint bad, but it aint much worth either.

5. Too many vanilas.

6. That purple Level 1 Gem is.... Eh

7. Kakusen and Urban @2-3 each.

8. Some decks tech in a Western Gunshot, but this isn't mandatory.

9. The Code Art GRB clone is a good thing to run.

10. The self-trash give something a Double Crush isn't worth the minusing for the most part since attacks are blockable by ARTS.

11. Why the level 3 Cross LRIG?

12. If you're not running max Hisui (which equals Rush and offence), you might want to consider the powerup level 2 LRIG.

More or less it.