WIXOSS Player's Guide


 * This wiki page is currently under construction. This wiki page could use some help. This wiki page's contents may have an informal tone.

Maybe you're here because you've watched the WIXOSS anime and want to know more about the card game. Maybe you're here because you're a TCG fan and want to try another new thing out. Maybe you're here for the moé designs (aren't we all).

In any of these cases, you've come to the right place.

What is WIXOSS?
WIXOSS is a trading card game in which you control a LRIG. During a game, you grow your LRIG into more powerful forms, and summon SIGNI to fight for you. The object of the game is to crush all seven of your opponent's life cloth, and make a final attack to win the game. However, to defend against enemy attacks, players can put SIGNI in the way of enemy SIGNI and use ARTS and Guards to defend themselves, and when damaged, players can use Life Burst effects to make a comeback.

In WIXOSS, there are 27 playable LRIGs, each sorted into one of five colors: white,  red,  blue,  green, and Black black. Each LRIG has its own unique abilities, strengths, and weaknesses, partially determined by its color.

Compared to other card games, WIXOSS:
 * Is very skill-based. You have to make complex decisions throughout the entire game, including how to maximize your resources' impact and when to use your ARTS (which are a precious limited resource). There is also very little randomness; the fact that you draw two cards every turn, the constant accessibility of ARTS, and the high amount of draw and search effects mean that luck of the draw is very rarely a factor.
 * Has a lot of back-and-forth. One player securing an early advantage and staying ahead the entire match rarely happens due to the high amount of comeback mechanics. Due to Life Bursts and banished SIGNI going to the ener zone, executing a powerful play means that your opponent has that much more resources on their next turn. The harder you hit, the more resources they have to counterattack with.
 * Allows for plenty of deck-building options. While most decks primarily run cards of a certain color and class, there is enough flexibility allowed by Multi Ener and the aforementioned lack in draw randomness so that weird tech choices are perfectly usable.
 * Unusual playstyles, like keeping your LRIG at level 2 the entire game, are encouraged rather than discouraged. There are plenty of opportunities for creativity.
 * Has little power creep. New stuff can outshine older stuff, but it's not mandatory to use new cards to stay competitive.
 * Has cute girls.

WIXOSS communities
Before you get into this game, you're gonna need to find people who will show you the ropes. Obviously, I am one of them, but I can't be the only one. There are plenty of people out there experienced in the game who can give you advice about decks and rules, respond to requests for games, or make memes.

The most prominent English-speaking WIXOSS community, as far as I know, is the Card Games Discord server. It's active and has plenty of WIXOSS players. There's a WIXOSS-dedicated Discord, but while most people have access to it, no one actually uses it to talk, instead using the Card Games server. This wiki is also a community in the loosest sense, in that there is a small group of people who frequently post comments on the wiki; however, it's hard to get them together for any consistent discussion. Still, there are people here, and any questions on rulings will be answered. There is also a subreddit, but it's inactive; no one keeps an eye on it except me. But it exists, and people post on it occasionally.

Learning the game
Once you've met up with someone from one of the above communities, it's time for you to finally learn the game. This wiki has pages about basic game flow, located at Gameplay, as well as info about the colors, LRIGs, game zones, and card types, and there is the old translated rulesheet to consult, but the best way to learn the game is by doing.

After asking someone to teach you how to play, you should head to WEBXOSS. Since WEBXOSS automates the rules and card effects, it's the best place for learning the game, although since it's far behind on card sets, it's not the best place to play present-day competitive WIXOSS. Get in a lobby, note that the default deck is "WHITE_HOPE", and start a game. (If you want, you can find another starter deck, go to WEBXOSS's deckbuilder, and make that instead. White Hope works perfectly fine, though.) Play a few games to get used to the rules, and once you feel comfortable enough with the game rules, you can start deciding what LRIG you want to play.

Choose Your LRIG
The primary division between decks in WIXOSS—analogous to color in Magic: the Gathering or clan in ''Cardfight!! Vanguard''—is the LRIG. Each LRIG has its own unique abilities, strengths, and weaknesses.

Note that there are two formats in WIXOSS, All-Star and Key Selection, the latter of which is a recent invention and only uses cards from WXK-P01 Klaxon and onward. Key Selector tournaments are more common than All-Star tournaments. Not all LRIGs are currently available in Key Selection; the LRIGs that are will be marked with a symbol.

White
White LRIGs are balanced in offense and defense, but lean towards defense. They focus on effects that search for SIGNI, allowing them a degree of field consistency, and have many abilities that stop attacks.

Red
Red LRIGs are aggressive and aim to quickly crush the enemy's life cloth.

Blue
Blue LRIGs are defensive and focus on draw, hand control, and spell manipulation.

Green
Green LRIGs vary between offense and defense. They focus on overpowering the opponent's SIGNI with larger SIGNI, as well as accumulating cards in the ener zone, the game's mana equivalent.

Black Black
Black LRIGs are balanced in offense and defense. They focus on removing enemy SIGNI and manipulating the trash, the game's discard pile equivalent.

How to Build a Deck
Now that you've chosen a LRIG, it's time to build a deck around that LRIG.

Firstly, the deck-building rules:
 * The deck must consist of 40 cards (SIGNI and spells) with 20 cards with Life Burst among them, and no more than 4 copies of a particular card.
 * The LRIG deck must consist of 10 cards (LRIGs, ARTS, Resonas, and Keys), with no more than 1 copy of a particular card.

There are two formats: Key Selection and All-Star. Formats change what cards are available. All-Star allows all cards from the entirety of WIXOSS's history, while Key Selection only allows cards from a smaller pool of recent sets. Key Selection also only has a limited selection of LRIGs: Layla, Piruluk, Midoriko, and Guzuko. (Tama, Remember, Ril, and Carnival will eventually be available.) While it may sound less restrictive to build your deck choosing cards from all sets, a smaller card pool is easier to learn.

Deck structure is loose in WIXOSS. People tend to run:
 * 11-14 level 1s
 * 10-14 level 4s
 * 6-8 guards, often lower-leveled ones to fill out your early game
 * No guidelines on level 2s and 3s, just use ones with good effects

How to Start Playing
In most cases, you will have to ask for a game through one of the above communication channels rather than wait in the lobby.

WEBXOSS

 * Automatic card movement and rule enforcement
 * Best for learning the game
 * Multiple languages
 * Only goes up to WX-16 Decided Selector
 * Will not receive any updates in the future

Cockatrice

 * Manual card movement
 * Requires downloading
 * Has all sets and is currently actively updated

TradeCardsOnline

 * Manual card movement
 * No downloading needed, just registration
 * No one plays there
 * Goes up to WX-18 Conflated Selector. Can be updated, but isn't because no one plays there

Buying IRL cards

 * Can be expensive
 * Most players play online rather than IRL making it difficult to find people to play with
 * Has to wait for cards to come out to be bought
 * Manual card movement

Advanced tips
A few notes:
 * At the start of the game, swap every spell and level 3 and 4 SIGNI in your hand out so that you can draw early-game SIGNI. If you don't already have two level 1 SIGNI, swap out the level 2 SIGNI as well.
 * Attacking SIGNI is not always the best decision. The purpose of attacking SIGNI is to reduce the opponent's hand and field, but in a game like WIXOSS where resources can be regenerated quickly, this isn't as impactful as it seems. Furthermore, attacking your opponent's SIGNI gives them ener, which gives them more opportunities to use ARTS and abilities.