Banish (バニッシュ Banisshu) is the action of sending a SIGNI on the field from their SIGNI zone to the ener zone. When a SIGNI attacks the opposing defending SIGNI and has power equal to or higher than the power of the defending SIGNI, the defending SIGNI is banished. SIGNI can also be banished through various effects. SIGNI who have their power reduced to 0 or less by effects that decrease power are banished as well, by rule processing.
Ener Charging a SIGNI during your ener phase is not treated as a banish.
Gameplay | |
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Not a Color | ![]() |
Card Types | LRIG (Assist) ● ARTS ● SIGNI ● Spell ● Resona ● Key ● Piece ● Craft |
Parts of a Card | Level ● Class ● Limiting Condition ● Use Timing |
Game Zones | Check zone ● Deck ● Ener zone ● Field (SIGNI zone, LRIG zone, Cheer zone) Hand ● Life cloth ● LRIG deck ● LRIG trash ● Trash |
Game Mechanics | Ability ● Attack ● Banish ● Center/Assist ● Coin ● Cost ● Crush ● Damage ● Discard ● Draw ● Exclude Ener Charge ● Exceed ● Freeze ● Grow ● Life Burst ● Up/Down ● Refresh ● Remove ● Target ● Team |
Keywords | Accessory ● Assassin ● Blood crystal arm ● Beat ● Bet ● Chain ● Charm ● Cheer girl ● Convert ● Cross (Heaven) Decorate ● Double Crush ● Encore ● Gate ● Guard ● Harmony ● Lancer ● Layer ● Multi Ener ● Puppet Ride (Drive) ● Rise ● Seed (Bloom) ● Shadow ● S Lancer ● Subscriber ● Trap ● Triple Crush ● Virus |
Miscellaneous | FAQs ● Formats (Diva Selection ● Key Selection ● All-Star) ● Mayu's Room ● Rule processing ● Trigger ability |
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