WIXOSS Wiki

The tables below provide links to categories of cards to browse. If a search returning all cards is desired, simply click ALL. If only searching for Key tournament format legal cards, click Key Selection.

Colors
White Red Blue Green Black Colorless
Types
LRIG ARTS SIGNI Spell Resona Key Craft
LRIG by Level
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5
LRIG by Limit
0 1 2 3 4 5 6 7 8 9
10 11 12 13 14 15
Resona by Level
Level 1 Level 2 Level 3 Level 4 Level 5
SIGNI by Level
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5
SIGNI by Class
White Red Blue Green Black Colorless
Idle Spirit Angel Valor Wisdom Beautiful Technique Devil
Living Spirit Outcast Dragon Beast Water Beast Earth Beast

Sky Beast

Misfortune Insect
Mech Spirit Labyrinth Riding Machine

Vermilion

Electric Machine Cooking Weapon
Nature Spirit Cosmos Jewel

Ore

Atom Plant Bacteria
War Spirit Arm Weapon Trick Playground Equipment Poison Fang
Primal Spirit Primal Spirit
Spells by Cost
0 1 2 3 4 5 6 7 8 9
10 11 12
Cards by Keyword and Mechanic
Acce Cards that mention Acce.
Assassin Cards with the Assassin quality.
Vanish Cards that vanish opposing SIGNI.
Blood crystal arm A mechanic used by Yuri of Lord of Vermillion.
Beat Cards that set aside cards as Beats.
Bet Cards that bet coins.
Bounce Cards that return cards to hand.
Chain Cards that reduce the cost of the next ARTS played.
Charm Cards that place cards under a SIGNI as a Charm.
Cheer Girl Cards that place SIGNI in the Cheer Zone.
Convert Can pay for a different color while in the Ener Zone.
Cross Two SIGNI that combine their powers on the field. Also have the Heaven ability.
Decorate Can play Cooking SIGNI as an Acce.
Direct Crush Cards that crush the Life Cloth without battling.
Direct Damage Cards that deal damage without battling.
Discard Cards that involve discarding cards.
Double Crush Crushes two Life Cloth instead of one.
Down Enemy LRIG Cards that down enemy LRIG.
Down Enemy SIGNI Cards that down enemy SIGNI.
Draw Cards that involve drawing cards.
Encore Cards that return to deck after being cast if extra cost is paid.
Ener Charge Cards that place cards in the Ener Zone.
Ener Recovery Return cards from the Ener Zone to the hand.
Exceed Abilities that remove cards under an LRIG.
Exclude Cards that remove cards from the game.
Freeze Card doesn't up during the next up phase.
Gate Cards that place gates in opponent's SIGNI Zone.
Guard Discarding one of these cards will negate a LRIG's attack.
Lancer Vanishing a SIGNI will also crush a Life Cloth.
Life Burst Being crushed as a Life Cloth triggers this ability.
Multi Ener This card can be used to pay for any color ener.
Play from Deck Cards that search the deck for a SIGNI and then put it onto the field.
Puppet Gain control of SIGNI from the Trash.
Ride Cards that ride other SIGNI to enter the Drive state.
Seed Playing SIGNI face down as seeds so they can later bloom.
Shadow A SIGNI that can't be the target of opponent's effects.
S Lancer Lancer that can vanish SIGNI and kill the opponent on the same turn.
Subscriber Card gains subscribers that serve as a threshold for other abilities.
Trap Cards that place a Trap on the field.
Trash Allied SIGNI Cards that trash your own SIGNI.
Trash Enemy SIGNI Cards that trash enemy SIGNI.
Triple Crush Crushes three Life Cloth instead of one.
Up LRIG Cards that up player LRIG.
Up SIGNI Cards that up player SIGNI.
Virus Places viruses in opponent's SIGNI Zone.

Experimental under construction stuff.

[1]

Color and Type
ALL White Red Blue Green Black Colorless
LRIG LRIG LRIG LRIG LRIG LRIG LRIG
ARTS LRIG LRIG LRIG LRIG LRIG LRIG
SIGNI LRIG LRIG LRIG LRIG LRIG LRIG
Spell LRIG LRIG LRIG LRIG LRIG LRIG
Resona LRIG LRIG LRIG LRIG LRIG LRIG
Key LRIG LRIG LRIG LRIG LRIG LRIG
Craft LRIG LRIG LRIG LRIG LRIG LRIG