A Charm (チャーム Chaamu) is a game object that can primarily be manipulated by black cards. Charms first appeared in WX-04 Infected Selector.
Cards can be placed under your SIGNI face down as a Charm when certain effects are used or triggered, such as the Auto ability of Ariton, Fallen Annihilation. Charms can be used as a resource for the payment of ability costs, such as the abilities of Urith, Enma of Suffering, and certain SIGNI gain benefits if they have a Charm attached to them, such as Maymon, Fallen Confession.
A SIGNI can only have one Charm under it at any time. Effects that would otherwise place a Charm under a SIGNI that already has a Charm under it will not place a Charm under that SIGNI.
Charms may not be removed except by a card's effect, or if the Charmed SIGNI leaves the field. When a SIGNI with a Charm attached to it leaves the field, the Charm is placed into the trash.
The card that becomes a Charm has no properties except being a Charm. Neither player may see what the Charm card exactly is (i.e. its name, and any distinguishing properties).
Any ability that attaches a Charm to a SIGNI does not directly affect that SIGNI. You may place a Charm under a SIGNI that is unaffected by your card effects, as long as there is no Charm under that SIGNI.
The current reminder text for Charm is:
[Charm] (Each SIGNI can have up to one Charm card, and it is placed face-down under the SIGNI) |
Gameplay | |
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Colors | ![]() ![]() ![]() ![]() ![]() |
Not a Color | ![]() |
Card Types | LRIG ● ARTS ● SIGNI ● Spell ● Resona ● Key ● Craft |
Parts of a Card | Level ● Limiting Condition ● Use Timing |
Game Zones | Check Zone ● Deck ● Ener zone ● Field (SIGNI Zone, LRIG Zone, Cheer Zone) Hand ● Life cloth ● LRIG deck ● LRIG trash ● Trash |
Game Mechanics | Ability ● Attack ● Banish ● Coin ● Cost ● Crush ● Damage ● Discard ● Draw ● Exclude Ener Charge ● Exceed ● Freeze ● Grow ● Life Burst ● Up/Down ● Refresh ● Remove |
Keywords | Accessory ● Assassin ● Blood crystal arm ● Beat ● Bet ● Chain ● Charm ● Cheer girl ● Convert Cross (Heaven) ● Decorate ● Double Crush ● Encore ● Gate ● Guard ● Lancer ● Layer ● Multi Ener ● Puppet Ride (Drive) ● Rise ● Seed (Bloom) ● Shadow ● S Lancer ● Subscriber ● Trap ● Triple Crush ● Virus |
Miscellaneous | FAQs ● Formats (Key Selection ● All-Star) ● Mayu's Room ● Rule processing ● Trigger ability |