A Charm (チャーム Chaamu) is a game object that can primarily be manipulated by black cards. Charms first appeared in WX-04 Infected Selector.

Cards can be placed under your SIGNI face-down as a Charm when certain effects are used or triggered, such as the Constant ability of Ariton, Fallen Annihilation. Charms can be used as a resource for the payment of ability costs, such as the abilities of Ulith, Enma of Suffering, and certain SIGNI gain benefits if they have a Charm attached to them, such as Maimon, Fallen Confession. A SIGNI can only have one Charm card under it at a time.

When a SIGNI with a Charm attached to it leaves the field, the Charm is placed into the trash.

The current reminder text for Charm is:

[Charm] (Each SIGNI can have up to one Charm card, and it is placed face-down under the SIGNI)
Colors White.png WhiteRed.png RedBlue.png BlueGreen.png GreenBlack.png Black
Not a Color Colorless.png Colorless
Card Types LRIG (Assist) ● ARTSSIGNISpellResonaKeyPieceCraft
Parts of a Card LevelClassLimiting ConditionUse Timing
Game Zones Check zoneDeckEner zoneField (SIGNI zone, LRIG zone, Cheer zone)
HandLife clothLRIG deckLRIG trashTrash
Game Mechanics AbilityAttackBanishCenter/AssistCoinCostCrushDamageDiscardDrawExclude
Ener ChargeExceedFreezeGrowLife BurstUp/DownRefreshRemoveTargetTeam
Keywords AccessoryAssassinBlood crystal armBeatBetChainCharmCheer girlConvert
Cross (Heaven) ● DecorateDouble CrushEncoreGateGuardLancerLayerMulti EnerPuppet
Ride (Drive) ● RiseSeed (Bloom) ● ShadowS LancerSubscriberTrapTriple CrushVirus
Miscellaneous FAQsFormats (Diva SelectionKey SelectionAll-Star) ● Mayu's RoomRule processingTrigger ability
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