Ener Charging (エナチャージ Ena Chāji) is an action. A player may Ener Charge during their ener phase by putting a card from their hand or one SIGNI on the field into the ener zone. Additionally, some effects tell the player to [Ener Charge X], which is done by putting that many cards from the top of your deck into the ener zone.

Various abilities, mostly on green and colorless cards, allow you to Ener Charge.

Before WXK-P01 Klaxon, the term "Ener Charge" was limited to Life Burst abilities. However, many cards before WXK-P01 allow you to put cards from the top card of your deck into the ener zone, in a fashion exactly like Ener Charging.

Colors White.png WhiteRed.png RedBlue.png BlueGreen.png GreenBlack.png Black
Not a Color Colorless.png Colorless
Card Types LRIG (Assist) ● ARTSSIGNISpellResonaKeyPieceCraft
Parts of a Card LevelClassLimiting ConditionUse Timing
Game Zones Check zoneDeckEner zoneField (SIGNI zone, LRIG zone, Cheer zone)
HandLife clothLRIG deckLRIG trashTrash
Game Mechanics AbilityAttackBanishCenter/AssistCoinCostCrushDamageDiscardDrawExclude
Ener ChargeExceedFreezeGrowLife BurstUp/DownRefreshRemoveTargetTeam
Keywords AccessoryAssassinBlood crystal armBeatBetChainCharmCheer girlConvertCross (Heaven)
DecorateDouble CrushEncoreGateGuardHarmonyLancerLayerMulti EnerPuppet
Ride (Drive) ● RiseSeed (Bloom) ● ShadowS LancerSoulSubscriberTrapTriple CrushVirus
Miscellaneous FAQsFormats (Diva SelectionKey SelectionAll-Star) ● Mayu's RoomRule processingTrigger ability
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