Ener Charging (エナチャージ Ena Chāji) is a mechanic. To Ener Charge X, put that many cards from the top of your deck into the ener zone. Various abilities, mostly on green and colorless cards, allow you to Ener Charge.

Before WXK-P01 Klaxon, the term "Ener Charge" was limited to Life Burst abilities. However, many cards before WXK-P01 allow you to put cards from the top card of your deck into the ener zone, in a fashion exactly like Ener Charging.

Colors White WhiteRed RedBlue BlueGreen GreenBlack Black
Not a Color Colorless Colorless
Card Types LRIG (Assist) ● ARTSSIGNISpellResonaKeyPieceCraft
Parts of a Card LevelLimiting ConditionUse Timing
Game Zones Check ZoneDeckEner zoneField (SIGNI Zone, LRIG Zone, Cheer Zone)
HandLife clothLRIG deckLRIG trashTrash
Game Mechanics AbilityAttackBanishCoinCostCrushDamageDiscardDrawExclude
Ener ChargeExceedFreezeGrowLife BurstUp/DownRefreshRemove
Keywords AccessoryAssassinBlood crystal armBeatBetChainCharmCheer girlConvert
Cross (Heaven) ● DecorateDouble CrushEncoreGateGuardLancerLayerMulti EnerPuppet
Ride (Drive) ● RiseSeed (Bloom) ● ShadowS LancerSubscriberTrapTriple CrushVirus
Miscellaneous FAQsFormats (Key SelectionAll-Star) ● Mayu's RoomRule processingTrigger ability
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