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Ener Charging (エナチャージ Ena Chāji) is an action. A player may Ener Charge during their ener phase by putting a card from their hand or one SIGNI on their field into the Ener Zone. Additionally, some effects tell the player to [Ener Charge X], which is done by putting that many cards from the top of your deck into the Ener Zone.

Various abilities, mostly on green and colorless cards, allow you to Ener Charge.

Before WXK-P01 Klaxon, the term "Ener Charge" was limited to Life Burst abilities. However, many cards before WXK-P01 allow you to put cards from the top of your deck into the Ener Zone, in a fashion exactly like Ener Charging.

Gameplay
Card Types LRIG (Assist) ● SIGNIARTSSpellKeyPIECE (Relay) ● ResonaCraft
Parts of a Card ColorLevelPowerClassLimiting conditionUse timingCostTeam
Colors White WhiteRed RedBlue BlueGreen GreenBlack Black
Not a Color Colorless Colorless
Game Zones Check ZoneDeckEner ZoneField (SIGNI Zone, LRIG Zone, Cheer Zone)
Excluded from the gameHandLife ClothLRIG deckLRIG trashTrash
Game Terminology AbilityActivateAttachAttackCounterCenter/AssistCoinCostCrushDamageDiscard
DrawEffectEner ChargeEraseExcludeExceedFace downFreezeGrowLife BurstNegate
RefreshRemoveRule-based actionSearchShuffleTargetTrigger abilityUnaffected
UnderneathUp/DownUseVanish
Keywords AccessoryAssassinAwakenBarrierBlood crystal armBeatBetBondChainCharm
Cheer girlCollaboLiverConvertCross (Heaven) ● DecorateDouble CrushEncoreFessone Magic
GateGuardHarmonyHastalykLancerLayerMikomiko BodyguardMulti EnerPuppet
RecollectRide (Drive) ● RiseSeed (Bloom) ● ShadowS LancerSoulSubscriberTrapTriple Crush
Virus
Miscellaneous ErrataFAQsFormats (Diva SelectionKey SelectionAll-Star) ● Mayu's Room
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