The ener zone (エナゾーン Ena Zōn) is the zone to the left of all of the other zones. The cards in it are used to pay ener costs; to pay an ener cost, put the requisite type and number of cards from the ener zone into the trash.

During the ener phase of your turn, after upping all of your cards and drawing your cards, you may put a card in your hand OR one of your SIGNI on the field into the ener zone. SIGNI go to the ener zone after being banished, and life cloth are put into the ener zone from the check zone after being crushed.

Colors White WhiteRed RedBlue BlueGreen GreenBlack Black
Not a Color Colorless Colorless
Card Types LRIG (Assist) ● ARTSSIGNISpellResonaKeyPieceCraft
Parts of a Card LevelLimiting ConditionUse Timing
Game Zones Check ZoneDeckEner zoneField (SIGNI Zone, LRIG Zone, Cheer Zone)
HandLife clothLRIG deckLRIG trashTrash
Game Mechanics AbilityAttackBanishCoinCostCrushDamageDiscardDrawExclude
Ener ChargeExceedFreezeGrowLife BurstUp/DownRefreshRemove
Keywords AccessoryAssassinBlood crystal armBeatBetChainCharmCheer girlConvert
Cross (Heaven) ● DecorateDouble CrushEncoreGateGuardLancerLayerMulti EnerPuppet
Ride (Drive) ● RiseSeed (Bloom) ● ShadowS LancerSubscriberTrapTriple CrushVirus
Miscellaneous FAQsFormats (Key SelectionAll-Star) ● Mayu's RoomRule processingTrigger ability
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