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The Ener Zone (エナゾーン Ena Zōn) is the Zone to the left of all of the other Zones. The cards in it are used to pay ener costs; to pay an ener cost, put the requisite type and number of cards from the Ener Zone into the trash.

During the ener phase of your turn, after upping all of your cards and drawing your cards, you may put a card in your hand OR one SIGNI on your field on the field into the Ener Zone; this action is called ener charging. SIGNI go to the Ener Zone after being vanished, and Life Cloth are put into the Ener Zone from the Check Zone after being crushed.

Gameplay
Card Types LRIG (Assist) ● SIGNIARTSSpellKeyPIECE (Relay) ● ResonaCraft
Parts of a Card ColorLevelPowerClassLimiting conditionUse timingCostTeam
Colors White Red Blue Green Black
Not a Color Colorless
Game Zones Check ZoneDeckEner ZoneField (SIGNI Zone, LRIG Zone, Cheer Zone)
Excluded from the gameHandLife ClothLRIG deckLRIG trashTrash
Game Terminology AbilityActivateAttachAttackCounterCenter/AssistCoinCostCrushDamageDiscard
DrawEffectEner ChargeEraseExcludeExceedFace downFreezeGrowLife BurstNegate
RefreshRemoveRule-based actionSearchShuffleTargetTrigger abilityUnaffected
UnderneathUp/DownUseVanish
Keywords AcceAssassinAwakenBarrierBlood crystal armBeatBetBondChainCharm
Cheer girlCollaboLiverConvertCross (Heaven) ● DecorateDouble CrushEncoreFessone Magic
GateGuardHarmonyHastalykLancerLayerMikomiko BodyguardMulti EnerPuppet
RecollectRide (Drive) ● RiseSeed (Bloom) ● ShadowShootS LancerSoulSubscriberTrap
Triple CrushVirus
Miscellaneous ErrataFAQsFormats (Diva SelectionKey SelectionAll-Star) ● Mayu's Room
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