The LRIG Zone (ルリグゾーン Rurigu Zōn) is the zone in which your current LRIG is placed. Any keys that players have used are placed into the LRIG zone as well. From here, your LRIG may attack or use its abilities, and all of your key's abilities are active.

The LRIG zone, along with the three SIGNI zones, constitute the field.

At the beginning of the game, each player takes a level 0 LRIG from their LRIG deck and puts it into their LRIG zone. Whenever a LRIG is grown into another, its owner takes a LRIG card from their LRIG deck and places it on top of the current LRIG. LRIGs under the current LRIG have no effect on gameplay, except to be sent to the LRIG trash as a cost for Exceed abilities.

Colors White WhiteRed RedBlue BlueGreen GreenBlack Black
Not a Color Colorless Colorless
Card Types LRIGARTSSIGNISpellResonaKeyCraft
Parts of a Card LevelLimiting conditionUse Timing
Game Zones Check ZoneDeckEner zoneField (SIGNI zone, LRIG zone)
HandLife clothLRIG deckLRIG trashTrash
Game Mechanics AbilityAttackBanishCoinConvertCostCrushDamageDiscardDraw
ExcludeEner ChargeExceedFreezeGrowLife BurstUp/DownRefreshRemove
Keywords AccessoryAssassinBlood crystal armBeatBetChainCharmCross (Heaven)
DecorateDouble CrushEncoreGateGuardLancerLayerMulti EnerRide (Drive)
RiseSeed (Bloom) ● ShadowS LancerSubscriberTrapTriple CrushVirus
Miscellaneous FAQsFormats (Key SelectionAll-Star) ● Mayu's RoomRule processingTrigger ability
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